Shadow Maze
Choose Begin expedition to explore the first map.
Choose coordinates to read the current map without moving or spending a move. Revealed tiles stay mapped; unrevealed tiles show no contents.
Run code & replay
New expeditions use a fresh run code and may change the gem routes. The replay link opens the same challenge from the beginning; it does not save your progress.
Run code
Exploring & scoring
Arrows/WASD, the pad, a swipe or a tap on a neighboring open tile move one step. Every legal step spends one move; walls and invalid taps spend none. P to pause · H for help · Space/Enter to start or resume.
There is no timer. Nearby tiles are revealed and stay mapped. Find every gem, then step onto the exit before the budget ends. Traps and sentries cost a life; three hits end the run.
Gems pay 50 × combo. Reaching the exit pays 25 × moves left, plus 100 for a map with no hits. Clear four maps to win.