Skyweave
Read the wind
No clock. Plan each leg.Point at a heading to preview its carry.
Reach the mooring ring with silk to spare.
Wind, silk & controls
Each leg costs one silk: move one step, then wind carries you for free. Arrows / WASD fly · Z unravels · P to pause · H for help. Hover or focus a heading to preview the route.
Single and double chevrons carry one or two cells. Ringed gusts turn clockwise when Veer in reaches zero. Your thread, spires and the field edge stop a carry. Reach the ring without crossing your line; Unravel rewinds a leg while the field is live, but forfeits the flawless bonus.